TETRIS

Circa One, Circa Theatre, 1 Taranaki St, Waterfront, Wellington

25/03/2017 - 25/03/2017

Capital E National Arts Festival

Production Details



Dancers bring classic video game to stage

An awe-inspiring dance performance inspired by classic video game Tetris will have its New Zealand premiere as part of Capital E’s National Arts Festival on 25 March.

Tetris features four dancers who flip, shift, pile up, rotate, fall and interlock on stage, combining to make shapes that challenge the laws of gravity and the constraints of the human body. This show from dance group Arch8 tells a story of fitting in while staying true to yourself. 

With its raw and extremely physical style, this show  explores the way humans connect to each other by building private worlds and inviting others to enter them. It will inspire young audience members who can’t sit still, like to climb the walls, and can imagine further than they can see.

Tetris was originally made in collaboration with De Dansers in Utrecht, and Arch8 have toured to St Petersburg, Istanbul, Cairo, New York, San Francisco, Vancouver, Senegal and throughout Europe. The show won the People’s Choice Award at IPAY 2016 in Montreal. DC Theatre Review’s Ryan Taylor praised Tetris for its “beautiful, delightfully carefree pieces of audience interaction” and A Younger Theatre described the performance as “a perfect example of how dance can be used to engage and entertain younger audiences”. 

Festival producer Melanie Hamilton says “Tetris explores concepts of individuality and teamwork in a striking and imaginative way that will grip young audiences – even if they’re too young to remember the original video game. Although simple in its concept, this show uses clever audience participation to inspire children to explore their own creativity and express themselves through dance.”

Tetris has its New Zealand premiere on
at Circa Theatre
Saturday 25 March 2017
1pm.

Tetris is supported by the Performing Arts Fund NL.

For more information or to book tickets to Tetris, visit www.capitale.org.nz/portfolio-posts/tetris


Dancers:  
Ryan Djojokarso    
Mayke van Kruchten    
Kim-Jomi Fischer    
Paulien Truijen

Light Design:   Life Improvement Practice / Marco Chardon
Sound Design:   Erik Kaiel
Costumes:   Erik Kaiel
Photography:   Konrad Wiescowitz
Technical Support:  Life Improvement Practice 


Dance ,


50 mins

Could different conventions be better mixed?

Review by Anna Bate 26th Mar 2017

A cast of four dancers dressed in primary colours and black, sit with their backs to us as they wait for an audience of kids (7+) and their care-givers to settle. As they sit, on the empty black stage at Circa Theatre, I hear an echo of “Why aren’t they moving?” and “Did you see that? The orange one moved!” 

The first act of this work is true to the choreography’s name, Tetris: the computer game, as the performers make and shift shapes in a kaleidoscope of configurations. They, slide, flip, rotate, lift and drop alone and in groups of two, three and four. They move efficiently and accurately. I am impressed with the multitude of formations that they pass through with the limitation of block like actions. The audience are too, as they gasp and ohh and ah.  

Four Rubik’s cubes enter the stage via some kind of process of excretion, from bodies to floor. The dancers’ actions change with this arrival, their bodies close and become, well, more ‘cubular’. Throughout this a shift in group dynamics occurs as one of the dancers is more often alone than with others.

Whilst this thematic shift is meant to be something that kids of this age relate to, it seems a bit too simplistic in its delivery; it lacks sophistication. I do however enjoy the clear relation between the movement of the lonely dancer and the Rubik’s cube. I think this is a great way for kids to see where abstract movement can be derived from.

The next section of the work involves a somewhat awkward transition from fourth wall performance to audience interaction. Performers make their way into the audience with cubes in hand. I love that Arch 8 are inviting kids to try out the process of operating the cube, allowing them to see how their movement of it could affect the movement of the dancers. Super cool. It is just so weird in relation to the form of the rest of the show so far. How could this tricky transition be more easeful?

The performers return to the stage for another round of Tetris shape-shifting to melancholic music.  I sense a lull in the audience with this low impact version (my kid decides to have a sleep under her seat). But she and I are then bought back with intrigue as children, and then adults are invited onto the stage.

Now this is a sweet transition! So easeful and calm and the absolute highlight of the work for me, and undoubtedly others. Before I know it kids a-plenty are doing snippets of material from the work, in patterns around the room. It’s a bit of puzzle how this end section evolves but it is beautifully inclusive, feel-good magic.

What I wonder with this work is how it would pan out if it flipped back and forward between the traditional dance show format and audience participation from the get go? Whilst I enjoy it as is, I think I would have loved it if hints of the end had been injected throughout.

Thanks for coming Arch 8. I’m new to contemporary choreography for kids, so it’s great to see what people from afar are doing in this realm.  

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